β€” project

Generative Glyph ID

β€”  year


2021

β€”  about

I leveraged generative workflows to procedurally engineer a fictional visual ID system built on a language of unique glyphs, designed specifically for a dystopian, retro-futuristic aesthetic found in games or film.

PROJECT DESCRIPTION

This algorithmic approach was key to achieving rapid design iteration. For the integration phase, I challenged myself by using The Pixel Farm PFTrack to perform complex markerless tracking on a video plate, allowing me to composite the generative elements realistically into the scene.

TOOLS USED

Tracking: The Pixel Farm PFTrack
HUD setup: SideFX Houdini
Rendering: Maxon Redshift
Compositing: The Foundry Nuke
Color grading: DaVinci Resolve

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