
— project
ZERO—G
— year
2022
— about
With this personal project, I aim to create and evoke a strong feeling of weightlessness within a carefully designed retro-futuristic space interior.
PROCEDURALISM
The overall asset is simple and art-directable. The input hemisphere dictates the proportions of the fictional space interior.
PUMP IT
Cloth parts are checked for intersections, automatically unwrapped, and simulated with Vellum.
STAR FIELD
Gaia Archive at ESA was used to create a star field. The position of the stars has been 'normalized' — the stars are equidistant from the center of the coordinates.
COMPOSITING OPERATORS
Procedural textures made in Houdini’s compositing context — COPs.
A CLOSER LOOK
Attention to detail in the case of animating props was necessary to bring realism into the lifeless rendering.
FINAL TOUCHES
Nowadays, The Foundry Nuke is my absolute choice to creatively mimic lens effects, and bring realism into each shot.
TOOLS USED
Modeling: SideFX Houdini
Rendering: Maxon Redshift
Compositing: The Foundry Nuke
Color grading: DaVinci Resolve